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The Official BRH DG Rules


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62 replies to this topic

#11
OFFLINE   Codemonkey

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Could a mod sticky this plox, I can't seem to figure it out
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#12
OFFLINE   Hitman^

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spy kills only count as one waaaaaaaaaaaaaaaaaaaaat

discrimination i cry
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sorry sum bitch you aint ment to be a bar room hunter denied queer


#13
OFFLINE   hardrock527

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ummmm 3 drinks for a taunt kill

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#14
OFFLINE   Dead Man

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Could a mod sticky this plox, I can't seem to figure it out

Demoman'd

Err... Stickied.
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#15
OFFLINE   Spank Me

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Two drinks for team killingIf you get team killed you still have to drink



uh oh...


lol spank me you are sooo fuckeeed



I'll only have to play like 3 rounds!!!!

while i was playing tf2, I lost the tf2 part but won the dg for 18 drink in 1 round! w000h.

#16
OFFLINE   Alexandria

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I believe that melee kills with the Equalizer / Eyelander (w/ targe) / Force-A-Nature should also make the killer drink.

Make it happen. :D
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#17
OFFLINE   Dead Man

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NO, NATASCHA AHAHAHAH

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And proof I'm mature is that I had a porn spray at 1 point in time.


#18
OFFLINE   Molotov<3

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Eyelander should be one drink, and melee kills should just add 1 drink, not double your total. Those are just my thoughts.
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#19
OFFLINE   laios

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The trick to winning at DG is to kill your team.

no, the trick is, everyone wins, just like in beer pong
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#20
OFFLINE   notaloop

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spy kills only count as one waaaaaaaaaaaaaaaaaaaaat

discrimination i cry


I can see why he may have done this: The spy backstab is a special insta-kill attack. Not really fair to call it a melee kill.

What I advocate is weighing taunt kills for more drinks. Some classes like the demoman and sniper have quick taunt kills that should count as melee kills. Others, such as the spy and scout, have very slow taunt kills that should force the victim to drink three times.




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